Apotheosis
Faction 10. The Pyromantic Order

Faction 10. The Pyromantic Order

10. The Pyromantic Order

Masters of fire and destruction, they worship the consuming flame. Previously a chapter of the Elementalists’ Guild, the Pyromancers defected to form their own order upon striking an alliance with the fire giants who inhabit the slopes of the southern volcano.

Heroes:

Pyromancer
Primary Attribute: Intelligence
Range: Ranged
Description:
Area effect caster hero, master of dealing wide swaths of damage. Low tanking ability, high offensive capability.

Hero Abilities
Q: Rain of FireCalls down 3 waves of fire that damage units in an area. Each wave deals [30-150] initial damage and [5-25] damage per second for 3 seconds, and spawns [1-3] Living Sparks per wave.
W: Summon IfritSummons a short-lived but fast-moving Ifrit to deal area effect damage in melee. Its life is increased by 2x your intelligence. Flying unit.
E: FireballLaunches a long range fireball with some splash damage. Deals [145-1305] + 2x Intelligence damage to ground units in a line.
Also leaves a fire which burns friend and foe alike at the point of impact for 15/30/45 dps for a few seconds.
R: Stream of FlameTurn your weapon into a rapid-fire flamethrower spell attack for a short period of time. Damage improves with levels.
D: Voice of the Fire (limit break)Summon a powerful but short-lived Ifrit Lord to attack at range and summon smaller efreeti. Your Intelligence increases its damage and life.

Firesworn
Primary Attribute: Strength
Range: Melee
Description:
Area effect warrior, descended from fire giants. Capable of wielding flame as a baker handles bread.

Hero Abilities
Q: ConflagrationCreate a conflagration at your location, dealing [75-500+ 3x Strength] damage to ground based enemies within [225-425] around you and setting the ground aflame.
W: GroundswellPeriodically cause the ground beneath your feet to erupt, dealing [6-54] damage per second to ground enemies in a small area and leaving flames which burn for [9-21] seconds.
Damage improves with hero damage.
E: Burning SludgeBombards an area with burning sludge, dealing damage to enemy land units stunning them for 1 second.
Hero stats affect damage.
R: Magmatic AspecTake on the form of a fire golem, draining mana every second and losing movement speed, but gaining Fortified armor type, extra armor and an immolation that improves with levels.
D: Fire of Rebirth (limit break)Limit break. A spirit of flame heals you for [2400-4800] over 12 seconds, then explodes dealing [150 x abil lvl + 7.5 x Strength] damage to nearby enemies. While healing, also hits enemies in short range for burning damage. Your hero dies in the explosion, but is soon reborn.

All heroes have additional skills which will appear during play.

Spawn units:

Tier 1:

Flame Archer
Description: Basic ranged unit of the Pyromantic Order
Armor type: Unarmored
Damage type: Piercing
Range: Midrange
Movement type: Foot
Special: Burning arrows: Additional spell type damage every 4 seconds at cost of mana.

Tier 2:

Oil Slinger
Description: Midrange DPS
Armor type: Light
Damage type: Blunt
Range: Midrange
Movement type: Foot
Special: Small area effect attack, 25% in 50 area.

Tier 3:

Adept Sorceror

Description: Ranged DPS / Support
Armor type: Light
Damage type: Magic
Range: Midrange
Movement type: Foot
Special: Burning Inspiration: +10% damage for 90 seconds. Small area effect attack.

Tier 4:

Zealot
Description: Tank
Armor type: Heavy
Damage type: Cutting
Range: Melee
Movement type: Foot
Special: 1. Burning Touch: Damage over time to attacked targets, 2. Critical Strike 10% for x3.25, 3. Self Sacrifice: Below 15% hp sacrifices self to create an Ifrit.

Tier 5:

Flame Temple Guardian
Description: Frontline DPS
Armor type: Ghostly
Damage type: Elemental
Range: Melee
Movement type: Flying
Special: 1. Area effect punch, 2. Fan of Flames – attack three nearby enemies with elemental damage periodically.

Tier 6:

Fire Golem
Description: Tank
Armor type: Fortified
Damage type: Blunt
Range: Melee
Movement type: Foot
Special: 1. Cleave attack, 2. Permanent immolation burning nearby enemies.

Tier 7:

Fire Giant Soldier
Description: Tank / Antimass
Armor type: Heavy
Damage type: Hero
Range: Melee
Movement type: Foot
Special: 1. Block 10% to reduce incoming damage by 250
Tier 7: Spell shield, damage reduction, resistant skin.

Tier 8:

Fire Giant Sorceror
Description: Area effect DPS
Armor type: Medium
Damage type: Spells
Range: Ranged
Movement type: Foot
Special: 1. Stream of Flame: Attack very quickly for a short while, 2. Summon Giant’s Ifrit with immolation.
T8: Spell shield, damage reduction, resistant skin.

Tier 9:

Salamandragon
Description: Giant versatile frontline
Armor type: Unarmored
Damage type: Cutting
Range: Melee
Movement type: Cavalry
Special: Area effect swing.
Tier 9: Spell shield, damage reduction, resistant skin, elemental resistance: Takes 25% reduced damage from elemental type.